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All FumeFX 4.0 for 3ds Max licenses bought after March 1st 2018 (inclusive) can be upgraded to FumeFX 5.0 for 3ds Max at no cost.įumeFX 5.0.1 update builds on top of the FumeFX 5.0 simulation refinements and speed improvements to deliver even faster. Pick from either a 1 year or a 3 month term depending on your project demands. Direct rendering support with Corona renderer. Gridless Advection allows usage of exported velocities or 3D texture to create additional detail. Various OpenVDB caches optimizations and fixes. The FumeFX vdb cache will be correctly positioned which makes any OpenVDB workflow straightforward. FumeFX 5 writes OpenVDB caches in a form that makes them easily readable inside the Arnold Volume Grid, Redshift grid and even Houdini.
Minimize grid during the cache saving produces smaller files that save faster and render faster. Load caches at user-defined reduced resolution allows artist easier viewport manipulation and rendering setup. fxd I/O for ultra fast caches saving and loading.
fxd compression allows per-channel compression quality and mixing of lossless and lossy channels inside the same cache file. FumeFX 5 also improves scaling with CPU cores used in simulation. Grids of different spacing will result in similar simulations.
Vorticity II optimizations include faster calculations and lower memory requirements. Ability to retime simulation during the Wavelet Turbulence pass. Depending on the scene setup, the latest version of FumeFX delivers up to 20% faster simulation. Smooth retiming regardless of simulation sub-steps and retiming scale factor. Simulation core redesign allows usage of complex geometry instead of using proxies without breaking the solver or causing instabilities. With the new advection type in the arsenal, FumeFX can easily create fluid flows that minimize numerical losses even after 900 frames of animation. New FumeFX toolbar that provides access to FumeFX and source creation as well as simulation control. The Data preview has been changed and allows user to choose voxel display size. The new display includes volumetric shadows, proper geometry occlusion and instant shader feedback. FumeFX GPU * accelerated display has been integrated within the 3ds Max viewport.